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GetAsyncKeyState (user32)
.
C# Signature:
[DllImport("user32.dll")]
static extern short GetAsyncKeyState(System.Windows.Forms.Keys vKey);
// FOR CONSOLE APPLICATIONS USE:
[DllImport("user32.dll")]
public static extern int GetAsyncKeyState(Keys vKeys);
VB.NET Signature:
<DllImport("user32.dll")> _
Shared Function GetAsyncKeyState(ByVal vKey As System.Windows.Forms.Keys) As Short
End Function
VB Signature:
Declare Function GetAsyncKeyState Lib "user32" (ByVal vkey As Integer) As Short
User-Defined Constants:
VKs
http://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
User-Defined Types:
None.
Notes:
None.
Tips & Tricks:
This could be a good keylogger (= yeah !
Or for hotkeys and such. This works even if the window isn't focused.
This works not for keyboard only, for mouse also (VK_RBUTTON, VK_LBUTTON).
C# Sample Code:
// this is import of libraries
[DllImport("User32.dll")]
private static extern short GetAsyncKeyState(System.Windows.Forms.Keys vKey); // Keys enumeration
[DllImport("User32.dll")]
private static extern short GetAsyncKeyState(System.Int32 vKey);
string keyBuffer = string.Empty;
private void timer1_Tick(object sender, EventArgs e)
{
timer1.Interval = 3;
foreach (System.Int32 i in Enum.GetValues(typeof(Keys)))
{
int x = GetAsyncKeyState(i);
if ((x == 1) || (x == Int16.MinValue)) //Use constants (0x8000 and -32768 is Int16.MaxValue)
{
keyBuffer += Enum.GetName(typeof(Keys), i) + " ";//this is WinAPI listener of the keys
}
}
if (keyBuffer != "")
{
// replacing of unreadable keys
keyBuffer = keyBuffer.Replace("Space", "_");
keyBuffer = keyBuffer.Replace("Delete", "_Del_");
keyBuffer = keyBuffer.Replace("LShiftKey", "_SHIFT_");
keyBuffer = keyBuffer.Replace("ShiftKey", "");
keyBuffer = keyBuffer.Replace("OemQuotes", "!");
keyBuffer = keyBuffer.Replace("Oemcomma", "?");
keyBuffer = keyBuffer.Replace("D8", "á");
keyBuffer = keyBuffer.Replace("D2", "ě");
keyBuffer = keyBuffer.Replace("D3", "š");
keyBuffer = keyBuffer.Replace("D4", "č");
keyBuffer = keyBuffer.Replace("D5", "ř");
keyBuffer = keyBuffer.Replace("D6", "ž");
keyBuffer = keyBuffer.Replace("D7", "ý");
keyBuffer = keyBuffer.Replace("D9", "í");
keyBuffer = keyBuffer.Replace("D0", "é");
keyBuffer = keyBuffer.Replace("Back", "<==");
keyBuffer = keyBuffer.Replace("LButton", "");
keyBuffer = keyBuffer.Replace("RButton", "");
keyBuffer = keyBuffer.Replace("NumPad", "");
keyBuffer = keyBuffer.Replace("OemPeriod", ".");
keyBuffer = keyBuffer.Replace("OemSemicolon", "ů");
keyBuffer = keyBuffer.Replace("Oem4", "/");
keyBuffer = keyBuffer.Replace("LControlKey", "");
keyBuffer = keyBuffer.Replace("ControlKey", "_CTRL_");
keyBuffer = keyBuffer.Replace("Enter", "");
keyBuffer = keyBuffer.Replace("Shift", "____SHIFT___");
keyBuffer = keyBuffer.ToLower();
keyBuffer = keyBuffer.Replace(" ", "");
textBox1.Text = keyBuffer;
}
}
C# Sample Code 2:
[DllImport("user32.dll")]
static extern ushort GetAsyncKeyState(int vKey);
public static bool IsKeyPushedDown(System.Windows.Forms.Keys vKey) {
return 0 != (GetAsyncKeyState((int)vKey) & 0x8000);
}
VB.NET Sample Code:
Imports System.Runtime.InteropServices
Public Class Form1
<DllImport("user32.dll")> _
Shared Function GetAsyncKeyState(ByVal vKey As System.Windows.Forms.Keys) As Short
End Function
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
If GetAsyncKeyState(Keys.Return) <> 0 Then
TextBox1.Text = "Enter pressed now"
Else
TextBox1.Text = "Enter not pressed now"
End If
End Sub
End Class
Alternative Managed API:
The ManagedWindowsApi project (http://mwinapi.sourceforge.net) provides a KeyboardKey class to detect keyboard state and synthesize keyboard events.
Windows Input Simulator
An open source managed .NET wrapper written in C# is available on Codeplex at http://inputsimulator.codeplex.com/. It has all of these definitions complete with documented code comments and can be used to determine key states as well. Thanks to all the contributors at pinvoke.
Click to read this page1/9/2023 2:53:16 AM - -31.215.156.67
ByVal is a VB keyword that specifies a variable to be passed as a parameter BY VALUE. In other words, if the function or sub changes the value of the internal variable, it does not change the value of the external variable that was passed to it.
4/25/2007 3:19:55 AM - josep1er@cmich.edu-141.209.229.179
TODO - a short description
5/29/2011 8:39:56 AM - -87.206.232.220
http://mwinapi.sourceforge.net/
3/31/2008 6:53:29 AM - -217.54.254.83
TODO - a short description
11/18/2012 5:41:15 AM - -151.33.171.142
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