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send (ws2_32)
 
.

C# Signature:

[DllImport("ws2_32.dll")]
public static extern int SendTo (IntPtr Socket, IntPtr buff, int len, SendDataFlags flags, ref SockAddr To, int tomlen);

VB Signature:

User-Defined Types:

    [Flags]
    public enum SendDataFlags
    {
    /// <summary></summary>
    None = 0,
    /// <summary>    Specifies that the data should not be subject to routing. A Windows Sockets service provider can choose to ignore this flag</summary>
    DontRoute = 1,
    /// <summary>Sends OOB data (stream-style socket such as SOCK_STREAM only)</summary>
    OOB = 2
    }

    /// <summary>Структура адреса для сокета</summary>
    [StructLayout(LayoutKind.Sequential)]
    public struct SockAddr
    {
    /// <summary>Семейство протоколов</summary>
    public short Family;
    /// <summary>Номер порта для сокета</summary>
    public ushort Port;
    /// <summary>Локальный IP адрес сокета</summary>
    public AddressIP4 IPAddress;
    /// <summary>8 байт для выравнивания структуры</summary>
    private Int64 Zero;

    public SockAddr (short Family, ushort Port, AddressIP4 IP)
    { this.Family = Family; this.Port = Port; this.IPAddress = IP; this.Zero = 0; }
    }

    /// <summary>IP адресс</summary>
    [StructLayout(LayoutKind.Sequential)]
    public struct AddressIP4
    {
    /// <summary>Первый байт IP адреса</summary>
    public byte a1;
    /// <summary>Второй байт IP адреса</summary>
    public byte a2;
    /// <summary>Третий байт IP адреса</summary>
    public byte a3;
    /// <summary>Четвертый байт IP адреса</summary>
    public byte a4;

    /// <summary>Широковещательный IP адрес</summary>
    public static AddressIP4 Broadcast { get { return new AddressIP4 (255,255,255,255); } }
    /// <summary>Любой IP адрес</summary>
    public static AddressIP4 AnyAddress { get { return new AddressIP4 (0,0,0,0); } }
    /// <summary>IP адрес локального хоста</summary>
    public static AddressIP4 Loopback { get { return new AddressIP4 (127,0,0,1); } }

    public AddressIP4 (byte a1, byte a2, byte a3, byte a4)
    { this.a1 = a1; this.a2 = a2; this.a3 = a3; this.a4 = a4; }
    }

Alternative Managed API:

System.Net.Sockets.Socket (class) Socket.SendTo () - better to use It))

Notes:

Return Value

English:

If no error occurs, sendto returns the total number of bytes sent, which can be less than the number indicated by len. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code can be retrieved by calling WSAGetLastError.

Russian:

Если возвращенное значение меньше чем len, то функция завершилась ошибкой, код которой вы можете узнав вызвав

WSAGetLastError.

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Sample Code:

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