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accept (ws2_32)
 
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C# Signature:

       [DllImport("Ws2_32.dll")]
    public static extern IntPtr accept(IntPtr s, IntPtr addr, int addrsize);

Summary
The accept function permits an incoming connection attempt on a socket.
Parameter
socketHandle - Handle that identifies a socket that has been placed in a listening state with the listen function. The connection is actually made with the socket that is returned by accept().

VB Signature:

Declare Function accept Lib "ws2_32.dll" ( _
        ByVal socketHandle As IntPtr, _
        ByRef socketAddress As sockaddr, _
        ByRef addressLength As Integer) As IntPtr

Parameter
socketAddress - Optional pointer to a buffer that receives the address of the connecting entity, as known to the communications layer. The exact format of the addr parameter is determined by the address family that was established when the socket from the sockaddr structure was created.

User-Defined Types:

None.

Parameter
addressLength - Optional pointer to an integer that contains the length of socketAddress .

Alternative Managed API:

System.Net.Sockets.Socket.Accept()

C# Signature:

    [DllImport("Ws2_32.dll")]
    public static extern IntPtr accept(IntPtr s, IntPtr addr, int addrsize);

Notes:

None.

VB Signature:

Declare Function accept Lib "ws2_32.dll" ( _
        ByVal socketHandle As IntPtr, _
        ByRef socketAddress As sockaddr, _
        ByRef addressLength As Integer) As IntPtr

Tips & Tricks:

Please add some!

User-Defined Types:

None.

Sample Code:

Please add some!

Alternative Managed API:

System.Net.Sockets.Socket.Accept()

Notes:

None.

Tips & Tricks:

Please add some!

Sample Code:

Please add some!

Documentation

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