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setwindowlongptr (user32)
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C# Signature:
// This static method is required because legacy OSes do not support
private static extern IntPtr SetWindowLongPtr64(HandleRef hWnd, int nIndex, IntPtr dwNewLong);
VB Signature:
Declare Function SetWindowLongPtr Lib "user32.dll" (TODO) As TODO
User-Defined Types:
None.
Alternative Managed API:
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Notes:
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Tips & Tricks:
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Sample Code:
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The SetWindowLongPtr API. Use this one instead of SetWindowLong to assure 64 bit compatibility.
4/7/2014 12:03:08 AM - -202.74.138.1
The GetWindowLongPtr API
2/16/2012 2:32:18 AM - -202.74.138.1
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
A HandleRef is essentially an IntPtr to a handle and a reference to the object the handle belongs to. Using HandleRef prevents the GC from collecting the object until the native method is done with it.
7/22/2009 9:41:44 AM - -212.251.139.186
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
A HandleRef is essentially an IntPtr to a handle and a reference to the object the handle belongs to. Using HandleRef prevents the GC from collecting the object until the native method is done with it.
7/22/2009 9:41:44 AM - -212.251.139.186
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
A HandleRef is essentially an IntPtr to a handle and a reference to the object the handle belongs to. Using HandleRef prevents the GC from collecting the object until the native method is done with it.
7/22/2009 9:41:44 AM - -212.251.139.186
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
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