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System.Text.StringBuilder sbString = new System.Text.StringBuilder();
[DllImport("user32.dll")]
static extern bool GetKeyboardState(byte [] lpKeyState);
uint KeyValue = (uint)e.KeyValue;
byte[] bKeyState = new byte[255];
bool bKeyStateStatus = GetKeyboardState(bKeyState); //FIND DECLARATION SIGNATURE OF THIS WINAPI in PINVOKE.NET
uint lScanCode = MapVirtualKey(KeyValue,0); //FIND DECLARATION SIGNATURE OF THIS WINAPI in PINVOKE.NET
IntPtr HKL = GetKeyboardLayout(0); //FIND DECLARATION SIGNATURE OF THIS WINAPI in PINVOKE.NET
lReturn = ToUnicodeEx(KeyValue,lScanCode,bKeyState,sbString,5,0,HKL); // The converted string will be in the sbString.
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