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SwapMouseButton (user32)
 
.
Summary

C# Signature:

[DllImport("user32.dll")]
static extern bool SwapMouseButton(bool fSwap);

VB.NET Signature:

Declare Function SwapMouseButton Lib "user32" (ByVal fSwap As Boolean) As Boolean

User-Defined Types:

None.

Notes:

Reverses the meaning of the left and right mouse buttons.

if fSwap is true, mouse buttons are swapped, if false, they are restored.

http://windowssdk.msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/mouseinput/mouseinputreference/mouseinputfunctions/swapmousebutton.asp

Tips & Tricks:

Please add some!

Sample Code - C# = sivakumar.keerthi

using System;

using System.Drawing;

using System.Collections;

using System.ComponentModel;

using System.Windows.Forms;

using System.Data;

using System.Runtime.InteropServices;

namespace WindowsApplication2

{

    /// <summary>
    /// Summary description for Form1.
    /// </summary>
    public class Form1 : System.Windows.Forms.Form
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        [DllImport("user32.dll")]
        static extern bool SwapMouseButton(bool fSwap);
        private System.ComponentModel.Container components = null;

        public Form1()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();
            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null)
                {
                    components.Dispose();
                }
            }
            base.Dispose( disposing );
        }

        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            //
            // Form1
            //
            this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
            this.ClientSize = new System.Drawing.Size(292, 266);
            this.Name = "Form1";
            this.Text = "Form1";
            this.Load += new System.EventHandler(this.Form1_Load);

        }
        #endregion

        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            Application.Run(new Form1());
        }

        private void Form1_Load(object sender, System.EventArgs e)
        {
            //fSwap
            // true - swaps mouse button( right click will do left click functions and left click will do right click functions )
            // false - undo the process of swap.
            SwapMouseButton( true );
        }
    }

}

Another sample:

using System;

using System.Collections.Generic;

using System.ComponentModel;

using System.Data;

using System.Drawing;

using System.Linq;

using System.Text;

using System.Windows.Forms;

using System.Runtime.InteropServices;

namespace Avaz_Kardane_KelidHaye_Mouse

{

    public partial class Form1 : Form
    {
    public Form1()
    {
        InitializeComponent();
    }
    [DllImport("user32.dll")]
    static extern long SwapMouseButton(long bSwap);

    private void button1_Click(object sender, EventArgs e)
    {
        SwapMouseButton(1);
    }

    private void button2_Click(object sender, EventArgs e)
    {
        SwapMouseButton(0);
    }
    }

}

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