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protected override void WndProc(ref Message m)
{
switch(m.Msg)
protected override void WndProc(ref Message m)
{
switch(m.Msg)
{
case (0x0001): // WM_CREATE
hWndNextWindow = SetClipboardViewer(this.Handle);
break;
case (0x0002): // WM_DESTROY
ChangeClipboardChain(this.Handle, hWndNextWindow);
break;
case (0x030D): // WM_CHANGECBCHAIN
if (m.WParam == hWndNextWindow)
hWndNextWindow = m.LParam;
else if (hWndNextWindow != IntPtr.Zero)
SendMessage(hWndNextWindow, m.Msg, m.WParam, m.LParam);
break;
case (0x0308): // WM_DRAWCLIPBOARD
{
case (0x0001): // WM_CREATE
hWndNextWindow = SetClipboardViewer(this.Handle);
break;
case (0x0002): // WM_DESTROY
ChangeClipboardChain(this.Handle, hWndNextWindow);
break;
case (0x030D): // WM_CHANGECBCHAIN
if (m.WParam == hWndNextWindow)
hWndNextWindow = m.LParam;
else if (hWndNextWindow != IntPtr.Zero)
SendMessage(hWndNextWindow, m.Msg, m.WParam, m.LParam);
break;
case (0x0308): // WM_DRAWCLIPBOARD
{
// If the clipboard has changed, this event will be executed.
}
SendMessage(hWndNextWindow, m.Msg, m.WParam, m.LParam);
break;
// If the clipboard has changed, this event will be executed.
}
SendMessage(hWndNextWindow, m.Msg, m.WParam, m.LParam);
break;
}
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
The SetLastError API
1/26/2016 3:27:33 AM - -124.148.167.58
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
http://mwinapi.sourceforge.net/
3/31/2008 6:53:29 AM - -217.54.254.83
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