Type a page name and press Enter. You'll jump to the page if it exists, or you can create it if it doesn't.
To create a page in a module other than user32, prefix the name with the module name and a period.
[StructLayout(LayoutKind.Sequential)]
public struct GUITHREADINFO
{
public int cbSize;
public GuiThreadInfoFlags flags;
public IntPtr hwndActive;
public IntPtr hwndFocus;
public IntPtr hwndCapture;
public IntPtr hwndMenuOwner;
public IntPtr hwndMoveSize;
public IntPtr hwndCaret;
public int flags;
public int hwndActive;
public int hwndFocus;
public int hwndCapture;
public int hwndMenuOwner;
public int hwndMoveSize;
public int hwndCaret;
public System.Drawing.Rectangle rcCaret;
}
User-Defined Types:
None.
Notes:
None.
Tips & Tricks:
Please add some!
Sample Code:
GUITHREADINFO threadInfo = new GUITHREADINFO();
threadInfo.cbSize = Marshal.SizeOf( threadInfo );
GetGUIThreadInfo( 0, ref threadInfo );
GetGUIThreadInfo( 0, out threadInfo );
Sample Code:
// Get WIndow Handle From Thread ID
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetGUIThreadInfo(uint idThread, ref GUITHREADINFO lpgui);
public struct GUITHREADINFO
{
public int cbSize;
public int flags;
public IntPtr hwndActive;
public IntPtr hwndFocus;
public IntPtr hwndCapture;
public IntPtr hwndMenuOwner;
public IntPtr hwndMoveSize;
public IntPtr hwndCaret;
public int hwndActive;
public int hwndFocus;
public int hwndCapture;
public int hwndMenuOwner;
public int hwndMoveSize;
public int hwndCaret;
public System.Drawing.Rectangle rcCaret;
}
public int getThreadWindowHandle( uint dwThreadId )
{
int hWnd = 0;
// Get Window Handle and title from Thread
Win32API.GUITHREADINFO guiThreadInfo = new Win32API.GUITHREADINFO();
guiThreadInfo.cbSize = Marshal.SizeOf(guiThreadInfo);
// THis program will retrieve the window handle for the current foreground window.
// Tested on Win7 64 bit.
// Thanks to this StackOverflow question: http://stackoverflow.com/questions/719825/calling-getguithreadinfo-via-p-invoke
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.ComponentModel;
using System.Threading;
namespace GUIThread
{
[StructLayout(LayoutKind.Sequential)]
internal struct Rect
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
[StructLayout(LayoutKind.Sequential)]
internal struct GuiThreadInfo
{
public int cbSize;
public uint flags;
public IntPtr hwndActive;
public IntPtr hwndFocus;
public IntPtr hwndCapture;
public IntPtr hwndMenuOwner;
public IntPtr hwndMoveSize;
public IntPtr hwndCaret;
public Rect rcCaret;
}
class Program
{
[DllImport("user32.dll", SetLastError = true)]
internal static extern bool GetGUIThreadInfo(uint idThread, ref GuiThreadInfo lpgui);
static IntPtr GetFocusedHandle()
{
var info = new GuiThreadInfo();
info.cbSize = Marshal.SizeOf(info);
if(!GetGUIThreadInfo(0, ref info))
throw new Win32Exception();
return info.hwndFocus;
}
helpful tips or sample code to share for using this API in managed code?
corrections to the existing content?
variations of the signature you want to share?
additional languages you want to include?
Select "Edit This Page" on the right hand toolbar and edit it! Or add new pages containing supporting types needed for this API (structures, delegates, and more).