Search
Module:
Directory

   Desktop Functions:

   Smart Device Functions:


Show Recent Changes
Subscribe (RSS)
Misc. Pages
Comments
FAQ
Helpful Tools
Playground
Suggested Reading
Website TODO List
Download Visual Studio Add-In

WaitForSingleObject (kernel32)
 
.
Summary

C# Signature:

[DllImport("kernel32", SetLastError=true)]
  static extern Int32 WaitForSingleObject(IntPtr handle, Int32 milliseconds);

User-Defined Types:

None.

Notes:

None.

Tips & Tricks:

  const UInt32 INFINITE = 0xFFFFFFFF;
  const UInt32 WAIT_ABANDONED = 0x00000080;
  const UInt32 WAIT_OBJECT_0 = 0x00000000;
  const UInt32 WAIT_TIMEOUT = 0x00000102;

and use:

  WaitForSingleObject(handle, (int)INFINITE);

Edgar - edgarrc(at)gmail.com

Sample Code:

private void Run()
{
  while (bRunning)
  {
   try
    {
     if(WaitForSingleObject(ReceivedEvent,INFINITE) == WAIT_OBJECT_0)
     {
      // Signaled            
      DoSomething();
     }
    }

    catch(Exception Ex)
    {
     // An exception occurred
     //
     trhow(Ex);
    }
   }
}

Alternative Managed API:

If you have a System.Diagnostic.Process object (possibly created by Process.Start), call Process.WaitForExit().

If you're waiting on a file system object, look at System.IO.FileSystemWatcher

System.Threading.WaitHandle and derivatives (e.g. AutoResetEvent)

Documentation

Please edit this page!

Do you have...

  • helpful tips or sample code to share for using this API in managed code?
  • corrections to the existing content?
  • variations of the signature you want to share?
  • additional languages you want to include?

Select "Edit This Page" on the right hand toolbar and edit it! Or add new pages containing supporting types needed for this API (structures, delegates, and more).

 
Access PInvoke.net directly from VS:
Terms of Use
Find References
Show Printable Version
Revisions