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[DllImport("kernel32.dll", SetLastError=true)]
private unsafe static extern bool ReadFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToRead, // number of bytes to read
ref int lpNumberOfBytesRead, // number of bytes read
int* ptr
//
// ref OVERLAPPED lpOverlapped // overlapped buffer
);
VB Signature:
<DllImport("kernel32.dll", SetlastError:=True)> _
Private Shared Function ReadFile(ByVal hFile As IntPtr, ByVal Buffer As IntPtr, _
ByVal nNumberOfBytesToRead As Integer, ByRef lpNumberOfBytesRead As Integer, _
ByRef lpOverlapped As OVERLAPPED) As Integer
End Function
or
<DllImport("kernel32.dll")> Friend Shared Function ReadFile( _
ByVal File As SafeFileHandle, _
ByVal Buffer As System.Text.StringBuilder, _
ByVal NumberOfBytesToRead As Integer, _
ByRef NumberOfBytesRead As Integer, _
ByRef Overlapped As System.Threading.NativeOverlapped) As SafeFileHandle
End Function
User-Defined Types:
None.
Notes:
The documentation states that if using unbuffered IO, the memory must be "storage aligned" (aligned to the sector size of the storage device). Either this is not enforced, or managed allocations (specifically byte arrays) are automatically storage aligned because there seems to be no problem using it. Note that storage aligned and page aligned are not the same, and managed allocations are not in general page aligned (required for ReadFileScatter).
For more information on unbuffered IO in .NET see:
Public Function Read() As stArcnetPacket
Dim dwErrorCode As FarcConstants
Dim erg As stArcnetPacket
Dim dwBytesReceived As Int32
Dim ip As IntPtr = Marshal.AllocHGlobal(Marshal.SizeOf(erg))
If ReadFile(hDriver, ip, Marshal.SizeOf(erg), dwBytesReceived, Nothing) Then
erg = Marshal.PtrToStructure(ip, erg.GetType)
ReDim Preserve erg.Data(dwBytesReceived - 6)
Marshal.FreeHGlobal(ip)
Else
dwErrorCode = Marshal.GetLastWin32Error
Marshal.FreeHGlobal(ip)
Throw New System.IO.IOException("Read fails. Errorcode: " & _
dwErrorCode.ToString, New System.ComponentModel.Win32Exception(dwErrorCode))
End If
Return erg
End Function
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
The WriteFileGather API
3/16/2007 7:59:07 AM - nathan@alphora.com-65.37.109.158
The ReadFileScatter API
3/16/2007 7:57:43 AM - anonymous
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