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ReadConsole (kernel32)
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C# Signature:
/* Copies a number of characters from consecutive cells of a console screen buffer,
beginning at a specified location. */
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern BOOL ReadConsoleOutputCharacter(
IntPtr hConsoleOutput,
StringBuilder lpCharacter,
uint nLength,
COORD dwReadCoord,
out uint lpNumberOfCharsRead);
if ( stdout.ToInt32() == INVALID_HANDLE_VALUE )
throw new Win32Exception();
// this assumes the console screen buffer is 80 columns wide.
// You can call GetConsoleScreenBufferInfo() to get its actual dimensions.
uint nLength = 80;
StringBuilder lpCharacter = new StringBuilder((int)nLength);
// read from the first character of the first line (0, 0).
COORD dwReadCoord;
dwReadCoord.X = 0;
dwReadCoord.Y = 0;
uint lpNumberOfCharsRead = 0;
if ( !ReadConsoleOutputCharacter(stdout, lpCharacter, nLength, dwReadCoord, out lpNumberOfCharsRead) )
throw new Win32Exception();
return lpCharacter.ToString();
}
Alternative Managed API:
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The ReadConsoleOutputCharacter API
1/28/2008 2:41:41 PM - -24.87.64.223
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