Search
Module:
Directory

   Desktop Functions:

   Smart Device Functions:


Show Recent Changes
Subscribe (RSS)
Misc. Pages
Comments
FAQ
Helpful Tools
Playground
Suggested Reading
Website TODO List
Download Visual Studio Add-In

GetCurrentDirectory (kernel32)
 
.
Summary

C# Signature:

[DllImport("kernel32.dll")]
static extern uint GetCurrentDirectory(uint nBufferLength,
   [Out] StringBuilder lpBuffer);

User-Defined Types:

None.

Notes:

None.

Tips & Tricks:

Please add some!

Sample Code:

/*************************

I M P O R T A N T N O T E

* This sample uses: GetCurrentDirectoryW *

*************************/

Please add some!

//Declaration

public const uint MAX_DEEP_PATH = 32767;

Alternative Managed API:

Directory.GetCurrentDirectory

[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]

static extern uint GetCurrentDirectoryW(uint nBufferLength, StringBuilder lpBuffer);

Documentation

//Usage

StringBuilder nameBuffer = new StringBuilder((int)MAX_DEEP_PATH + 3);

    //I need 3 extra '\x0' chartacters at the end of the buffer
    //You need to be able to hold up to 32767 chars if you plan to recurse deep folder structures
    //when you use FindFirstFileW, FindNextFileW and DeleteFileW

uint folderNameLength = GetCurrentDirectory(MAX_DEEP_PATH, nameBuffer);

if (folderNameLength == 0)

{

   int lastError = Marshal.GetLastWin32Error();
   Console.WriteLine("Failed to get initial working directory; error = '{0}'", lastError);
   return;

}

if (folderNameLength > MAX_DEEP_PATH)

{

   Console.WriteLine("Failed to get initial working directory; allocated buffer is shorter than required: '{0}'<'{1}'", MAX_DEEP_PATH, folderNameLength);
   return;

}

Alternative Managed API:

Directory.GetCurrentDirectory

Documentation

Please edit this page!

Do you have...

  • helpful tips or sample code to share for using this API in managed code?
  • corrections to the existing content?
  • variations of the signature you want to share?
  • additional languages you want to include?

Select "Edit This Page" on the right hand toolbar and edit it! Or add new pages containing supporting types needed for this API (structures, delegates, and more).

 
Access PInvoke.net directly from VS:
Terms of Use
Edit This Page
Find References
Show Printable Version
Revisions