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setdevicegammaramp (gdi32)
.
C# Signature:
[DllImport("gdi32.dll")]
public static extern bool SetDeviceGammaRamp(IntPtr hDC, ref RAMP lpRamp);
User-Defined Types:
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]
public struct RAMP
{
[ MarshalAs(UnmanagedType.ByValArray, SizeConst=256)]
public UInt16[] Red;
[ MarshalAs(UnmanagedType.ByValArray, SizeConst=256)]
public UInt16[] Green;
[ MarshalAs(UnmanagedType.ByValArray, SizeConst=256)]
public UInt16[] Blue;
}
Notes:
You need to define a 256 color "RAMP" to set this api. Check example for explanation.
public static void Main(string[] args)
{
string ent = "";
int g=0;
while (ent != "EXIT")
{
Console.WriteLine("Enter new Gamma (or 'EXIT' to quit):");
ent = Console.ReadLine();
try{
g=int.Parse(ent);
SetGamma(g);
}
catch{
//Here only to catch errors where input is not a number (EXIT, for example, is a string)
}
}
}
}
Alternative Managed API:
The SetDeviceGammaRamp API
10/4/2011 12:36:44 AM - Mykeys Admin (mykeys_aide@hotmail.com)-209.41.137.39
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
An IntPtr is a pointer to a memory location (unmanaged) that adapts to the platform it is running on (64-bit, etc.) UNLIKE a standard int/Integer. You should always use this type for unmanaged calls that require it, even though an int will appear to work on your development machine.
1/13/2008 4:00:13 AM - Damon Carr-72.43.165.29
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