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USB_STRING_DESCRIPTOR (Structures)
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C# Definition:
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Auto)]
struct USB_STRING_DESCRIPTOR
{
public byte bLength;
public byte bDescriptorType;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=MAXIMUM_USB_STRING_LENGTH)]
public string bString;
}
VB Definition:
Structure USB_STRING_DESCRIPTOR
Public TODO
End Structure
User-Defined Field Types:
const int MAXIMUM_USB_STRING_LENGTH = 255;
const int USB_STRING_DESCRIPTOR_TYPE = 3;
You don't use an IOCTL call directly with a USB_STRING_DESCRIPTOR structure. Instead you use a USB_DESCRIPTOR_REQUEST "request packet" with IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION. The USB_STRING_DESCRIPTOR structure is returned at the very end of the request packet. The whole idea of "writing off the edge" of a structure is counter to the way C#/VB.Net was designed to work, so you'll have to make sure to allocate sufficient amount of memory to handle both the "request packet" and the USB_STRING_DESCRIPTOR structure.
There is no Marshal.MemSet method to zero-out the buffer prior to use, so you might consider the following hack
You don't use an IOCTL call directly with a USB_STRING_DESCRIPTOR structure. Instead you use a USB_DESCRIPTOR_REQUEST "request packet" with IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION. The USB_STRING_DESCRIPTOR structure is returned at the very end of the request packet. The whole idea of "writing off the edge" of a structure is counter to the way C#/VB.Net was designed to work, so you'll have to make sure to allocate sufficient amount of memory to handle both the "request packet" and the USB_STRING_DESCRIPTOR structure.
if (PortDeviceDescriptor.iManufacturer > 0) {
int nBytesReturned;
int nBytes = BUFFER_SIZE;
// build a request for string descriptor
USB_DESCRIPTOR_REQUEST Request = new USB_DESCRIPTOR_REQUEST();
Request.ConnectionIndex = PortPortNumber;
Request.SetupPacket.wValue = (short)((USB_STRING_DESCRIPTOR_TYPE << 8) + PortDeviceDescriptor.iManufacturer);
Request.SetupPacket.wLength = (short)(nBytes - Marshal.SizeOf(Request));
Request.SetupPacket.wIndex = 0x409; // Language Code
Example:
if (PortDeviceDescriptor.iManufacturer > 0) {
int nBytesReturned;
int nBytes = BUFFER_SIZE;
// Geez, I wish C# had a Marshal.MemSet() method
string NullString = new string((char)0, nBytes / Marshal.SystemDefaultCharSize);
IntPtr ptrRequest = Marshal.StringToHGlobalAuto(NullString);
Marshal.StructureToPtr(Request, ptrRequest, true);
// build a request for string descriptor
USB_DESCRIPTOR_REQUEST Request = new USB_DESCRIPTOR_REQUEST();
Request.ConnectionIndex = PortPortNumber;
Request.SetupPacket.wValue = (short)((USB_STRING_DESCRIPTOR_TYPE << 8) + PortDeviceDescriptor.iManufacturer);
Request.SetupPacket.wLength = (short)(nBytes - Marshal.SizeOf(Request));
Request.SetupPacket.wIndex = 0x409; // Language Code
// Geez, I wish C# had a Marshal.MemSet() method
string NullString = new string((char)0, BUFFER_SIZE / Marshal.SystemDefaultCharSize);
IntPtr ptrRequest = Marshal.StringToHGlobalAuto(NullString);
Marshal.StructureToPtr(Request, ptrRequest, true);
// Use an IOCTL call to request the String Descriptor
if (DeviceIoControl(h, IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION, ptrRequest, nBytes, ptrRequest, nBytes, out nBytesReturned, IntPtr.Zero))
{
// The location of the string descriptor is immediately after
// the Request structure. Because this location is not "covered"
// by the structure allocation, we're forced to zero out this
// chunk of memory by using the StringToHGlobalAuto() hack above
IntPtr ptrStringDesc = new IntPtr(ptrRequest.ToInt32() + Marshal.SizeOf(Request));
USB_STRING_DESCRIPTOR StringDesc = (USB_STRING_DESCRIPTOR)Marshal.PtrToStructure(ptrStringDesc, typeof(USB_STRING_DESCRIPTOR));
string DeviceManufacturer = StringDesc.bString;
}
Marshal.FreeHGlobal(ptrRequest);
}
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