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IMAGE_DOS_HEADER (Structures)
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C# Definition:
[StructLayout(LayoutKind.Sequential)]
public struct IMAGE_DOS_HEADER
{
public UInt16 e_magic; // Magic number
public UInt16 e_cblp; // Bytes on last page of file
public UInt16 e_cp; // Pages in file
public UInt16 e_crlc; // Relocations
public UInt16 e_cparhdr; // Size of header in paragraphs
public UInt16 e_minalloc; // Minimum extra paragraphs needed
public UInt16 e_maxalloc; // Maximum extra paragraphs needed
public UInt16 e_ss; // Initial (relative) SS value
public UInt16 e_sp; // Initial SP value
public UInt16 e_csum; // Checksum
public UInt16 e_ip; // Initial IP value
public UInt16 e_cs; // Initial (relative) CS value
public UInt16 e_lfarlc; // File address of relocation table
public UInt16 e_ovno; // Overlay number
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public UInt16[] e_res1; // Reserved words
public UInt16 e_oemid; // OEM identifier (for e_oeminfo)
public UInt16 e_oeminfo; // OEM information; e_oemid specific
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 10)]
public UInt16[] e_res2; // Reserved words
public Int32 e_lfanew; // File address of new exe header
}