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GLOBAL_MACHINE_POWER_POLICY (Structures)
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C# Definition:
[StructLayout(LayoutKind.Sequential, Pack=1)]
<StructLayout(LayoutKind.Sequential, Pack=1)>
struct GLOBAL_MACHINE_POWER_POLICY
{
public uint Revision;
public SYSTEM_POWER_STATE LidOpenWakeAc;
public SYSTEM_POWER_STATE LidOpenWakeDc;
public uint BroadcastCapacityResolution;
}
VB Definition:
<StructLayout(LayoutKind.Sequential, Pack:=1)>
<StructLayout(LayoutKind.Sequential, Pack=1)>
Structure GLOBAL_MACHINE_POWER_POLICY
Public Revision As Integer
Public LidOpenWakeAc As SYSTEM_POWER_STATE
Public LidOpenWakeDc As SYSTEM_POWER_STATE
Public BroadcastCapacityResolution As Integer
End Structure