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DWM_BLURBEHIND (Structures)
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C# Definition:
[StructLayout(LayoutKind.Sequential)]
struct DWM_BLURBEHIND
{
public DWM_BB dwFlags;
public bool fEnable;
public IntPtr hRgnBlur;
public bool fTransitionOnMaximized;
[StructLayout(LayoutKind.Sequential)]
struct DWM_BLURBEHIND
{
public DWM_BB dwFlags;
public bool fEnable;
public IntPtr hRgnBlur;
public bool fTransitionOnMaximized;
public System.Drawing.Region Region
{
get { return System.Drawing.Region.FromHrgn(hRgnBlur); }
}
public System.Drawing.Region Region
{
get { return System.Drawing.Region.FromHrgn(hRgnBlur); }
}
public bool TransitionOnMaximized
{
get { return fTransitionOnMaximized; }
set
{
fTransitionOnMaximized = value ? true : false;
dwFlags |= DWM_BB.TransitionMaximized;
}
}
public bool TransitionOnMaximized
{
get { return fTransitionOnMaximized > 0; }
set
{
fTransitionOnMaximized = value ? 1 : 0;
dwFlags |= DWM_BB.TransitionOnMaximized;
}
}
<StructLayout(LayoutKind.Sequential)> _
Structure DWM_BLURBEHIND
Public dwFlags As DWM_BB
Public fEnable As Boolean
Public hRgnBlur As IntPtr
Public fTransitionOnMaximized As Boolean
End Structure