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BITMAP (Structures)
.
C# Definition:
using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential)]
public struct BITMAP
{
public int bmType;
public int bmWidth;
public int bmHeight;
public int bmWidthBytes;
public ushort bmPlanes;
public ushort bmBitsPixel;
public IntPtr bmBits;
}
VB Definition:
Public Structure BITMAP
Public bmType As Int32
Public bmWidth As Int32
Public bmHeight As Int32
Public bmWidthBytes As Int32
Public bmPlanes As Int16
Public bmBitsPixel As Int16
Public bmBits as IntPtr
End Structure
/// <summary>
/// The BITMAP structure defines the type, width, height, color format, and bit values of a bitmap.
/// </summary>
[Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct BITMAP
{
/// <summary>
/// The bitmap type. This member must be zero.
/// </summary>
public int bmType;
/// <summary>
/// The width, in pixels, of the bitmap. The width must be greater than zero.
/// </summary>
public int bmWidth;
/// <summary>
/// The height, in pixels, of the bitmap. The height must be greater than zero.
/// </summary>
public int bmHeight;
/// <summary>
/// The number of bytes in each scan line. This value must be divisible by 2, because the system assumes that the bit
/// values of a bitmap form an array that is word aligned.
/// </summary>
public int bmWidthBytes;
/// <summary>
/// The count of color planes.
/// </summary>
public int bmPlanes;
/// <summary>
/// The number of bits required to indicate the color of a pixel.
/// </summary>
public int bmBitsPixel;
/// <summary>
/// A pointer to the location of the bit values for the bitmap. The bmBits member must be a pointer to an array of
/// character (1-byte) values.
/// </summary>
public IntPtr bmBits;
}