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AnimateWindowFlags (Enums)
 
.
Summary

C# Definition:

enum AnimateWindowFlags : uint
{
    AW_HOR_POSITIVE = 0x00000001,
    AW_HOR_NEGATIVE = 0x00000002,
    AW_VER_POSITIVE = 0x00000004,
    AW_VER_NEGATIVE = 0x00000008,
    AW_CENTER = 0x00000010,
    AW_HIDE = 0x00010000,
    AW_ACTIVATE = 0x00020000,
    AW_SLIDE = 0x00040000,
    AW_BLEND =0x00080000
}

An alternative definition if you do not want to cast the enum-values to int is this:

public sealed class AnimateWindowFlags
{
    public const int AW_HOR_POSITIVE = 0x00000001;
    public const int AW_HOR_NEGATIVE = 0x00000002;
    public const int AW_VER_POSITIVE = 0x00000004;
    public const int AW_VER_NEGATIVE = 0x00000008;
    public const int AW_CENTER = 0x00000010;
    public const int AW_HIDE = 0x00010000;
    public const int AW_ACTIVATE = 0x00020000;
    public const int AW_SLIDE = 0x00040000;
    public const int AW_BLEND = 0x00080000;
}

Or,

[Flags]
public enum AnimateWindowFlags
{
    AW_HOR_POSITIVE = 0x00000001,
    AW_HOR_NEGATIVE = 0x00000002,
    AW_VER_POSITIVE = 0x00000004,
    AW_VER_NEGATIVE = 0x00000008,
    AW_CENTER       = 0x00000010,
    AW_HIDE     = 0x00010000,
    AW_ACTIVATE     = 0x00020000,
    AW_SLIDE    = 0x00040000,
    AW_BLEND    = 0x00080000
}

VB Definition:

    <Flags()> _
    Public Enum AnimateWindowFlags
    AW_HOR_POSITIVE = &H1
    AW_HOR_NEGATIVE = &H2
    AW_VER_POSITIVE = &H4
    AW_VER_NEGATIVE = &H8
    AW_CENTER = &H10
    AW_HIDE = &H10000
    AW_ACTIVATE = &H20000
    AW_SLIDE = &H40000
    AW_BLEND = &H80000
    End Enum

Notes:

None.

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