@msdn=http://search.microsoft.com/search/results.aspx?qu=$$$ @pinvoke=http://pinvoke.net/$$$.htm Summary: The UpdateLayeredWindow API !!!!C# Signature: [DllImport("user32.dll", ExactSpelling = true, SetLastError = true)] static extern bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref Point pptDst, ref Size psize, IntPtr hdcSrc, ref Point pptSrc, uint crKey, [In] ref BLENDFUNCTION pblend, uint dwFlags); !!!!User-Defined Types: [BLENDFUNCTION] !!!!Notes: None. !!!!Tips & Tricks: Ecco qua il modo per utilizzare un PNG semi trasparente come sfondo per i vostri Form. Riporto qua la procedura completa: Traslation in english. This is the way to use PNG semitransparent background for yours form: public void SetBackground(Control control, Bitmap bitmap) { /*Parametri accettati dalla procedura: control = il form o controllo da renderizzare bitmap = la PNG da utilizzare come sfondo*/ // Imposta le dimensioni del controllo come quelle della bitmap control.Width = bitmap.Width; control.Height = bitmap.Height; if (bitmap.PixelFormat != System.Drawing.Imaging.PixelFormat.Format32bppArgb) { //Se l'immagine รจ in formato errato... throw new ApplicationException("L'immagine deve essere in formato a 32 bpp con canale alpha"); } IntPtr hBitmap = IntPtr.Zero; IntPtr oldBitmap = IntPtr.Zero; IntPtr screenDc = Win32.GetDC(IntPtr.Zero); IntPtr memDc = Win32.CreateCompatibleDC(screenDc); try { hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); oldBitmap = Win32.SelectObject(memDc, hBitmap); Win32.Size size = new Win32.Size(bitmap.Width, bitmap.Height); Win32.Point pointSource = new Win32.Point(control.Left, control.Top); Win32.Point topPos = new Win32.Point(0, 0); Win32.BLENDFUNCTION blend = new Win32.BLENDFUNCTION(); blend.BlendOp = 0; blend.BlendFlags = 0; blend.SourceConstantAlpha = byte.MaxValue; blend.AlphaFormat = 1; Win32.UpdateLayeredWindow(control.Handle, screenDc, ref topPos, ref size, memDc, ref pointSource, 0, ref blend, 2); } catch (Exception ex) { throw ex; } finally { Win32.ReleaseDC(IntPtr.Zero, screenDc); if (hBitmap != IntPtr.Zero) { Win32.SelectObject(memDc, oldBitmap); Win32.DeleteObject(hBitmap); } Win32.DeleteDC(memDc); } } public class Win32 { //Classe che contiene le dichiarazioni API e i tipi public enum Bool: int { @False = 0, @True = 1 } public struct Point { public int x; public int y; public Point(int x, int y) { this.x = x; this.y = y; } } public struct Size { public int cx; public int cy; public Size(int cx, int cy) { this.cx = cx; this.cy = cy; } } public struct BLENDFUNCTION { public byte BlendOp; public byte BlendFlags; public byte SourceConstantAlpha; public byte AlphaFormat; } public const int ULW_ALPHA = 2; public const byte AC_SRC_OVER = 0; public const byte AC_SRC_ALPHA = 1; [DllImportAttribute("user32.dll")] public extern static Bool UpdateLayeredWindow(IntPtr handle, IntPtr hdcDst, ref Point pptDst, ref Size psize, IntPtr hdcSrc, ref Point pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags); [DllImportAttribute("user32.dll")] public extern static IntPtr GetDC(IntPtr handle); [DllImportAttribute("user32.dll", ExactSpelling=true)] public extern static int ReleaseDC(IntPtr handle, IntPtr hDC); [DllImportAttribute("gdi32.dll")] public extern static IntPtr CreateCompatibleDC(IntPtr hDC); [DllImportAttribute("gdi32.dll")] public extern static Bool DeleteDC(IntPtr hdc); [DllImportAttribute("gdi32.dll")] public extern static IntPtr SelectObject(IntPtr hDC, IntPtr hObject); [DllImportAttribute("gdi32.dll")] public extern static Bool DeleteObject(IntPtr hObject); } !!!!Sample Code: This blog entry by Mike Swanson includes a downloadable sample called AlphaWindow that calls UpdateLayeredWindow from Windows Forms for a cool alpha blended effect. http://blogs.msdn.com/mswanson/archive/2005/07/07/436618.aspx !!!!Alternative Managed API: Do you know one? Please contribute it! Documentation: UpdateLayeredWindow@msdn on MSDN
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