@msdn=http://search.microsoft.com/search/results.aspx?qu=$$$ @pinvoke=http://pinvoke.net/$$$.htm Summary: The GetPixel API !!!!C# Signature: [DllImport("gdi32.dll")] static extern uint GetPixel(IntPtr hdc, int nXPos, int nYPos); !!!!VB.NET Signature <DllImport("gdi32.dll", SetLastError:=True)> _ Public Function GetPixel(hdc As IntPtr, _ nXPos As Integer, _ nYPos as Integer) As UInteger End Function !!!!VB Signature: Public Declare Function GetPixel Lib "gdi32" Alias "GetPixel" (ByVal hdc As Long, ByVal X As Long, ByVal Y As Long) As Long !!!!User-Defined Types: None. !!!!Alternative Managed API: static Color GetColor(int x, int y) { using (Bitmap bmp = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height, PixelFormat.Format32bppArgb)) { using (Graphics g = Graphics.FromImage(bmp)) { g.CopyFromScreen(Screen.PrimaryScreen.Bounds.X, Screen.PrimaryScreen.Bounds.Y, 0, 0, Screen.PrimaryScreen.Bounds.Size, CopyPixelOperation.SourceCopy); } return bmp.GetPixel(x, y); } } //To get colors in ARGB format use color.A, color.R, color.G and color.B //Example: Color color = GetColor(960, 540); byte alpha = color.A; byte red = color.R; byte green = color.G; byte blue = color.B; !!!!Notes: None !!!!Tips & Tricks: Please add some! !!!!Sample Code: [DllImport("user32.dll")] static extern IntPtr GetDC(IntPtr hwnd); [DllImport("user32.dll")] static extern Int32 ReleaseDC(IntPtr hwnd, IntPtr hdc); [DllImport("gdi32.dll")] static extern uint GetPixel(IntPtr hdc,int nXPos,int nYPos); // Print out the RGB value of the pixel which is under the mouse cursor. // NB: BLUE and RED components will be swapped because GetPixel returns ABGR static private void myControl_MouseMove(object sender,System.Windows.Forms.MouseEventArgs e) { IntPtr hdc = GetDC(IntPtr.Zero); uint pixel = GetPixel(hdc, Cursor.Position.X, Cursor.Position.Y); ReleaseDC(IntPtr.Zero,hdc); Color color = Color.FromArgb((int)pixel); Console.WriteLine("Color is {0}",color); } !!!!2nd Example (above did not work for me, here is my solution): [DllImport("gdi32.dll")] static extern IntPtr CreateDC(string strDriver, string strDevice, string strOutput, IntPtr pData); [DllImport("gdi32.dll")] static extern bool DeleteDC(IntPtr hdc); [DllImport("gdi32.dll")] static extern int GetPixel(IntPtr hdc, int nXPos, int nYPos); // ... IntPtr hdcScreen = CreateDC("Display", null, null, IntPtr.Zero); int cr = GetPixel(hdcScreen, x, y); Color color = Color.FromArgb((cr & 0x000000FF), (cr & 0x0000FF00) >> 8, (cr & 0x00FF0000) >> 16); DeleteDC(hdcScreen); // ... and apply the color to Bitmap-struct via SetPixel() or whatever else you want to do with it.. !!!!Wrapper Class using System; using System.Drawing; using System.Runtime.InteropServices; sealed class Win32 { [DllImport("user32.dll")] static extern IntPtr GetDC(IntPtr hwnd); [DllImport("user32.dll")] static extern Int32 ReleaseDC(IntPtr hwnd, IntPtr hdc); [DllImport("gdi32.dll")] static extern uint GetPixel(IntPtr hdc, int nXPos, int nYPos); static public System.Drawing.Color GetPixelColor(int x, int y) { IntPtr hdc = GetDC(IntPtr.Zero); uint pixel = GetPixel(hdc, x, y); ReleaseDC(IntPtr.Zero, hdc); Color color = Color.FromArgb((int)(pixel & 0x000000FF), (int)(pixel & 0x0000FF00) >> 8, (int)(pixel & 0x00FF0000) >> 16); return color; } } !!!!Alternative Managed API: Do you know one? Please contribute it! Documentation: GetPixel@msdn on MSDN, Color@msdn on MSDN
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