Search
Module:
Directory

   Desktop Functions:

   Smart Device Functions:


Show Recent Changes
Subscribe (RSS)
Misc. Pages
Comments
FAQ
Helpful Tools
Playground
Suggested Reading
Website TODO List
Support Forum
Download Visual Studio Add-In

Terms of Use
Privacy Policy

Search Results for "KEYBDINPUT" in [All]

Enums

1: VK
.

        ///Windows 2000/XP: Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP

Structures

.

  internal KEYBDINPUT ki;

.

  <FieldOffset(0)> Public ki As KEYBDINPUT

.

MOUSEINPUT, KEYBDINPUT, HARDWAREINPUT

.
Summary
The KEYBDINPUT structure contains information about a simulated keyboard event. It's part of the INPUT structure, and is used for the SendInput function.
.

    internal struct KEYBDINPUT

.

Structure KEYBDINPUT

.

        ///see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP

.
Documentation
[KEYBDINPUT] on MSDN

user32

.
KEYBDINPUT
.

     ki = new StructLib.KEYBDINPUT()

.

     ki = new StructLib.KEYBDINPUT()

.

     ki = new StructLib.KEYBDINPUT()

.

     ki = new StructLib.KEYBDINPUT()

.

     ki = new StructLib.KEYBDINPUT()

.

     ki = new StructLib.KEYBDINPUT()

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::KEY_S } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::KEY_S ; dwFlags = $( [Testing.Windows3+KEYEVENTF]::KEYUP ) } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::MENU  } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::KEY_E } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::MENU  ; dwFlags = $( [Testing.Windows3+KEYEVENTF]::KEYUP ) } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::KEY_E ; dwFlags = $( [Testing.Windows3+KEYEVENTF]::KEYUP ) } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::CONTROL  } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::KEY_F } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::CONTROL  ; dwFlags = $( [Testing.Windows3+KEYEVENTF]::KEYUP ) } ) } ) } ) )

.

   $_inputList.Add( $( New-Object Testing.Windows3+INPUT -Property @{ type = [Testing.Windows3+INPUT_TYPE]::KEYBOARD ; U = $( New-Object Testing.Windows3+InputUnion -Property @{ ki = $( New-Object Testing.Windows3+KEYBDINPUT -Property @{ wVk = [Testing.Windows3+VirtualKeyShort]::KEY_F ; dwFlags = $( [Testing.Windows3+KEYEVENTF]::KEYUP ) } ) } ) } ) )


 
Access PInvoke.net directly from VS: