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Search Results for "CharSet" in [All]

aygshell

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[DllImport("aygshell.dll", CharSet = CharSet.Unicode)]

user32

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[DllImport("user32.dll", CharSet = CharSet.Auto)]

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<DllImport("user32.dll", CharSet = CharSet.Auto)>_

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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    <DllImport("user32.dll", EntryPoint:="BlockInput", SetLastError:=True, CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)>

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    <DllImport("user32.dll", EntryPoint:="BlockInput", SetLastError:=True, CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)>

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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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[DllImport("user32.dll", CharSet=CharSet.Auto)]

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[DllImport("user32.dll", CharSet=CharSet.Auto)]

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<DllImport("user32", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)> _

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<DllImport("user32", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)> _

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    [DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]

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    [DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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    [DllImport("user32.dll", EntryPoint="CreateDesktop", CharSet=CharSet.Unicode, SetLastError=true)]

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    [DllImport("user32.dll", EntryPoint="CloseDesktop", CharSet =  CharSet.Unicode, SetLastError = true)]

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    <DllImport("user32.dll", EntryPoint:="CreateDesktop", CharSet:=CharSet.Unicode, SetLastError:=True)> _

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    <DllImport("user32.dll", EntryPoint:="CloseDesktop", CharSet:=CharSet.Unicode, SetLastError:=True)> _

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[DllImport("user32.dll", EntryPoint="CreateWindowStation", CharSet=CharSet.Unicode, SetLastError=true)]

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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError=true)]

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<DllImport("user32.dll", CharSet := CharSet.Unicode, SetLastError := True)> _

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    ExactSpelling = false, CharSet = CharSet.Auto, SetLastError = true)]

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    ExactSpelling = false, CharSet = CharSet.Auto, SetLastError = true)]

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[DllImport("user32.dll", CharSet = CharSet.Auto)]

.

For me it works only when I omit the Charset:

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<DllImport("user32.dll", EntryPoint:="EnumDisplayDevices", CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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      [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

.

    [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

.
ExactSpelling
=False, CharSet:=CharSet.Auto, SetLastError:=True)> _
.

<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

.

<DllImport("user32.dll", EntryPoint:="FindWindow", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", EntryPoint:="FindWindow", SetLastError:=True, CharSet:=CharSet.Auto)> _

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    <DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

.

In .NET Framework 4.0, only CharSet.Ansi seems to produce the result.

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError := True, CharSet := CharSet.Unicode)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", CharSet = CharSet.Auto)]

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[DllImport("user32.dll", CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] // For GetMouseMovePointsEx

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    [DllImport("user32.dll", ExactSpelling = true, CharSet = CharSet.Auto, SetLastError = true)]

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[DllImport("user32.dll", ExactSpelling=true, CharSet=CharSet.Auto)]

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<DllImport("user32.dll", ExactSpelling:=True, CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", ExactSpelling := true, CharSet := CharSet.Auto)]

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    [DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]

.

    <DllImport("user32.dll", CharSet:=CharSet.Auto, EntryPoint:="GetRawInputData", SetLastError:=True)>

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[DllImport("user32.dll", SetLastError = true, EntryPoint = "GetRawInputDeviceInfoA", CharSet = CharSet.Ansi)]

.

    [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

.

   <DllImport("user32.dll", CharSet:=CharSet.Auto,

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[DllImport("user32.dll", CharSet=CharSet.Auto)]

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", SetLastError=true, CharSet=CharSet.Auto)]

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  <DllImport("user32.dll", SetLastError := True, CharSet := CharSet.Auto)> _

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[DllImport("user32.dll", SetLastError=true, CharSet=CharSet.Auto)]

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

.

[DllImport("user32.dll", SetLastError := true, CharSet := CharSet.Auto)]

.

[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("user32.dll", CharSet := CharSet.Auto, SetLastError := true)]

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[DllImport("user32.dll", CharSet = CharSet.Auto)]

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[DllImport("user32.dll", SetLastError=true, CharSet=CharSet.Auto)]

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", CharSet= CharSet.Auto)]

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   <DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", CharSet:=CharSet.Auto, SetLastError:=True, ExactSpelling:=True)> _

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[<System.Runtime.InteropServices.DllImport("user32.dll", CharSet=System.Runtime.InteropServices.CharSet.Auto)>]

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           CharSet:=CharSet.Unicode, EntryPoint:="keybd_event", _

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           CharSet:=CharSet.Unicode, EntryPoint:="keybd_event", _

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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<DllImport("user32.dll", CharSet:=CharSet.Auto)> _

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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[DllImportAttribute("user32.dll", SetLastError = true, CharSet = CharSet::Auto)]

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        [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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        [DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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[DllImport("user32.dll", CharSet = CharSet.Auto)]

.
IMPORTANT
Add CharSet = CharSet.Auto otherwise it will replace all non-latin characters with ????
.

[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

.

charset auto

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[DllImport("user32.dll", SetLastError = true, CharSet= CharSet.Auto)]

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<DllImport("user32.dll", EntryPoint:="MessageBoxTimeoutA", setLastError:=True, CharSet:= CharSet.Unicode)> _

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

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    [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall, ExactSpelling = true, SetLastError = true)]

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    [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall, ExactSpelling = true, SetLastError = true)]

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    CharSet:=CharSet.Unicode, _

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    [DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]

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  [DllImport("User32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]

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<DllImport("user32.dll", SetLastError:=True, CharSet:=CharSet.Auto)> _

Cut off search results after 60. Please refine your search.


 
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