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Search Results for "CharSet" in [All]

netapi32

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[DllImport("netapi32.dll", CharSet=CharSet.Auto)]

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[DllImport("Netapi32.dll", CallingConvention=CallingConvention.Winapi, SetLastError=true, CharSet=CharSet.Auto)]

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     [DllImport("Netapi32.dll", CallingConvention=CallingConvention.Winapi, SetLastError=true, CharSet=CharSet.Auto)]

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[DllImport("Netapi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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[DllImport("Netapi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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[DllImport("Netapi32.dll", CharSet=CharSet.Auto, SetLastError=true)]        

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[DllImport(Netapi32, CharSet=CharSet.Auto, SetLastError=true)]

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[DllImport("Netapi32.dll", EntryPoint = "DsGetDcOpenW", CallingConvention = CallingConvention.StdCall, CharSet = CharSet.Unicode)]

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[DllImport("NetApi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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[DllImport("NetApi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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    <DllImport("NetApi32.dll", CharSet:=CharSet.Auto, SetLastError:=True)> _

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    [DllImport("netapi32.dll", CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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There is no indication that the NetApiBufferFree function sets the last error code, so SetLastError attribute should not be set (this removes extra calls in the interop layer to store the last error code). Also, the CharSet property on the attribute need not be applied either, as there is only one version of this function.

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[DllImport("Netapi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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    [DllImport("Netapi32.dll", CharSet = CharSet.Auto/*, SetLastError=true //Return value (NET_API_STATUS) contains error */)]

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    <DllImport("Netapi32.dll", CharSet:=CharSet.Auto, SetLastError:=True)> _

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    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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[DllImport("Netapi32.dll", CharSet=CharSet.Unicode, SetLastError=true)]

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[DllImport("Netapi32.dll", CharSet=CharSet.Unicode/*, SetLastError=true //Return value (NET_API_STATUS) contains error */)]

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<DllImport("Netapi32.dll", CharSet:=CharSet.Unicode, SetLastError:=True)> _

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<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Auto)> _

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<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Auto)> _

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    [DllImport("Netapi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    <DllImport("Netapi32.dll", CharSet:=CharSet.Auto, SetLastError:=True)> _

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    [DllImport("Netapi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    [DllImport("Netapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Auto)]

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[DllImport("netapi32.dll", SetLastError=true, CharSet = CharSet.Unicode)]

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[DllImport("netapi32.dll", SetLastError=true, CharSet=CharSet.Unicode)]

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[DllImport("Netapi32.dll", CharSet=CharSet.Unicode)]

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  <DllImport("Netapi32.dll", CharSet:=CharSet.Unicode)> _

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[DllImport("Netapi32.dll", CharSet=CharSet.Unicode, SetLastError=true)]

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[DllImport("NetApi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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[DllImport("netapi32.dll", CharSet=CharSet.Unicode)]

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Be careful to specify CharSet.Unicode as otherwise the strings will be encoded as Ansi whereas the function only supports Unicode.

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    [DllImport("netapi32.dll", CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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[DllImport("NetApi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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    [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    [DllImport("netapi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

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    [DllImport("NetApi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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        [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    [DllImport("NetApi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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        [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)]

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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        [DllImport("NetAPI32.dll", CharSet=CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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    [DllImport( "advapi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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    [DllImport("netapi32.dll", CharSet=CharSet.Auto, SetLastError=true)] private static extern int NetApiBufferFree (System.IntPtr pBuffer);

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    [DllImport("Netapi32.dll", EntryPoint = "NetRemoteComputerSupports", CharSet = CharSet.Unicode)]

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    [DllImport("Netapi32.dll", EntryPoint = "NetRemoteComputerSupports", CharSet = CharSet.Unicode)]

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[DllImport("Netapi32.dll", CharSet=CharSet.Unicode)]

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     <DllImport("netapi32", CharSet:=CharSet.Unicode)> Function NetRemoteTOD( _

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        CharSet=CharSet.Unicode, ExactSpelling=true,

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    [DllImport("netapi32.dll", SetLastError=true, CharSet = CharSet.Unicode)]

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    [DllImport("netapi32.dll", SetLastError=true, CharSet = CharSet.Unicode)]

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    [DllImport("Netapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]

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    <DllImport("Netapi32.dll", CharSet := CharSet.Unicode, SetLastError := True)> _

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        [DllImport("Netapi32", CharSet = CharSet.Auto, SetLastError = true), SuppressUnmanagedCodeSecurityAttribute]

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        [DllImport ("Netapi32", CharSet=CharSet.Unicode)]

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[DllImport("Netapi32.dll", CharSet=CharSet.Auto, SetLastError=true)]

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[DllImport("Netapi32", CharSet = CharSet.Auto, SetLastError = true)]

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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [DllImport("NetApi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

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    <DllImport("netapi32", CharSet:=CharSet.Unicode)> _

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[DllImport("Netapi32.dll", CharSet=CharSet.Unicode)]

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    <DllImport("Netapi32.dll", CharSet:=CharSet.Auto, SetLastError:=True)> _

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[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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    [DllImport("Netapi32.dll", CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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         [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Auto)]

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        [DllImport("Netapi32", CharSet=CharSet.Auto)]

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        [DllImport("Netapi32", CharSet=CharSet.Auto)]

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[DllImport("Netapi32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]

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[DllImport("netapi32.dll", SetLastError=true, CharSet = CharSet.Auto)]

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    <DllImport("netapi32.dll", CharSet:=CharSet.Unicode, SetLastError:=True)> _

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[DllImport("NetApi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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  [DllImport("NetApi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

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[DllImport("NetApi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> Public Structure USE_INFO_2

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[DllImport("netapi32.dll", CharSet=CharSet.Unicode, SetLastError=true)]

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  <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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[DllImport("netapi32.dll", CharSet=CharSet.Unicode, CallingConvention=CallingConvention.StdCall,

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<DllImport("netapi32.dll", CallingConvention:=CallingConvention.StdCall, CharSet:=CharSet.Unicode)> _

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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        [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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    [DllImport("Netapi32.dll", CharSet=CharSet.Unicode, ExactSpelling=true)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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        [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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          [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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            [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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[DllImport("netapi32.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.StdCall, SetLastError = true)]

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    [DllImport("netapi32.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.StdCall, SetLastError = true)]

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[DllImport("netapi32.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.StdCall, SetLastError = true)]

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    [DllImport("netapi32.dll", CharSet = CharSet.Unicode)]

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    [DllImport("netapi32.dll", CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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[DllImport("netapi32.dll", SetLastError=true,CharSet=CharSet.Unicode)]

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    [DllImport("Netapi32.dll",CharSet=CharSet.Unicode)]

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    [DllImport("Netapi32.dll",SetLastError=true,CharSet=CharSet.Unicode)]

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    [DllImport("Netapi32.dll",CharSet=CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [DllImport("netapi32.dll", CharSet = CharSet.Unicode, SetLastError=true)]

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<DllImport("netapi32.dll", CharSet := CharSet.Unicode, SetLastError:=True)> _

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    [DllImport("netapi32.dll", CharSet = CharSet.Unicode, SetLastError=true)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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        [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

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    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>

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    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]

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<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

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