Desktop Functions: Smart Device Functions:
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Search Results for "USER_INFO" in [All]Interfaces1: IUri
USER_INFO = 13, Structures2: USER_INFO
3: USER_INFO_0
4: USER_INFO_1
5: USER_INFO_2
6: USER_INFO_3
7: USER_INFO_4 8: USE_INFO_2
/// USER_INFO_23 Struct for NetUserSetInfo/NetUserGetInfo
private struct USER_INFO_23 {
Private Structure USER_INFO_23 THIS NODE IS MISFILED! There is no USE_INFO_23, there is only USER_INFO_23. 9: USE_INFO_23
/// USER_INFO_23 Struct for NetUserSetInfo/NetUserGetInfo
private struct USER_INFO_23 {
Private Structure USER_INFO_23 THIS NODE IS MISFILED! There is no USE_INFO_23, there is only USER_INFO_23. 10: USE_INFO_23
/// USER_INFO_23 Struct for NetUserSetInfo/NetUserGetInfo
private struct USER_INFO_23 {
Private Structure USER_INFO_23 THIS NODE IS MISFILED! There is no USE_INFO_23, there is only USER_INFO_23. netapi3212: NetUserAdd
ByRef buf As USER_INFO_1, _ If the method will only be used with a single user info level, then the userInfo parameter can be simplified to be ref USER_INFO_# userInfo where # is the level you intend to pass.
Private Structure USER_INFO_1
ByRef buf As USER_INFO_1, _
Dim NewUser As New USER_INFO_1 13: NetUserEnum
Dim Users(EntriesRead) As USER_INFO_0
Users(i) = CType(Marshal.PtrToStructure(iter, GetType(USER_INFO_0)), USER_INFO_0)
iter = New IntPtr(iter.ToInt32 + Marshal.SizeOf(GetType(USER_INFO_0)))
USER_INFO_0 anUser = (USER_INFO_0)Marshal.PtrToStructure(iter, typeof(USER_INFO_0));
iter = iter + Marshal.SizeOf(typeof(USER_INFO_0)); 14: NetUserGetInfo
public struct USER_INFO_10
// Create an new instance of the USER_INFO_1 struct
USER_INFO_10 objUserInfo10 = new USER_INFO_10();
objUserInfo10 = (USER_INFO_10) Marshal.PtrToStructure(bufPtr, typeof(USER_INFO_10) );
Public Structure USER_INFO_10
Dim objUserInfo10 As New USER_INFO_10
objUserInfo10 = CType(Marshal.PtrToStructure(bufPtr, GetType(USER_INFO_10)), USER_INFO_10) 15: NetUserSetInfo
ref USER_INFO_1003 buf,
public struct USER_INFO_1003 {
USER_INFO_1003 o = new USER_INFO_1003(); 16: NetWkstaUserEnum
public struct WKSTA_USER_INFO_0
public struct WKSTA_USER_INFO_1
Type tWui1 = typeof(WKSTA_USER_INFO_1);
WKSTA_USER_INFO_1 wui1;
wui1 = (WKSTA_USER_INFO_1)Marshal.PtrToStructure(pstruct, tWui1);
public struct WKSTA_USER_INFO_1
Dim wksInfo As WKSTA_USER_INFO_1 = Marshal.PtrToStructure(lpBuffer, GetType(WKSTA_USER_INFO_1))
WKSTA_USER_INFO_1 wksInfo;
wksInfo = (WKSTA_USER_INFO_1)Marshal.PtrToStructure(
buffer, typeof(WKSTA_USER_INFO_1)); 18: USER_INFO_0
19: USER_INFO_1
public struct USER_INFO_1 What's with all this unmanaged nonsense? USER_INFO_0, USER_INFO_23, and many other structures on this site, manage not to resort to such ugliness.
USER_INFO_1[] Users = new USER_INFO_1[EntriesRead];
Users[i] = (USER_INFO_1)Marshal.PtrToStructure(iter, typeof(USER_INFO_1));
iter = (IntPtr)((int)iter + Marshal.SizeOf(typeof(USER_INFO_1))); 20: USER_INFO_2 21: USER_INFO_23
/// USER_INFO_23 Struct for NetUserSetInfo/NetUserGetInfo
private struct USER_INFO_23 { Private Structure USER_INFO_23 22: USER_INFO_23 |