Search
Module:
Directory

   Desktop Functions:

   Smart Device Functions:


Show Recent Changes
Subscribe (RSS)
Misc. Pages
Comments
FAQ
Helpful Tools
Playground
Suggested Reading
Website TODO List
Download Visual Studio Add-In

Search Results for "LayoutKind" in [All]

wlanapi

.

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)> _

.

    [StructLayoutAttribute(LayoutKind.Sequential)]

.

    <StructLayoutAttribute(LayoutKind.Sequential)>  _

gdi32

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

[StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential)]

.

     [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

[StructLayout(LayoutKind::Sequential, CharSet=CharSet::Unicode)]

.

[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]

.

[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]

.

[StructLayout(LayoutKind.Sequential, Pack = 1)]

14: XFORM
.

    [StructLayout(LayoutKind.Sequential)]

iphlpapi

.

    <StructLayout(LayoutKind.Explicit, Size:=20)>

.

    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi)]

.

    [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential)]

.

      [StructLayout(LayoutKind.Sequential)]

.

      [StructLayout(LayoutKind.Sequential)]

.

      [StructLayout(LayoutKind.Sequential)]

.

      [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential)]    

.

<StructLayout(LayoutKind.Sequential)>

.

    <StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Ansi)>

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

    [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential, Pack = 1)]

.

    [StructLayout(LayoutKind.Sequential, Pack = 1)]

.

    [StructLayout(LayoutKind.Sequential, Pack = 1)]

.

    [StructLayout(LayoutKind.Sequential, Pack = 1)]

.

    [StructLayout(LayoutKind.Sequential, Pack = 1)]

.

    <StructLayout(LayoutKind.Explicit, Size:=20)>

msi

.

    StructLayout(LayoutKind.Sequential)]

credui

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

.

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

winscard

.

  [StructLayout(LayoutKind.Sequential)]

.

  [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]

Structures

.

[StructLayout(LayoutKind.Sequential)]

.

<StructLayout(LayoutKind.Sequential)>

.

[StructLayout(LayoutKind.Sequential)]

36: ACTCTX
.

[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]

.

[StructLayout(LayoutKind.Sequential)]

.

<StructLayout(LayoutKind.Sequential)> _

.

    [StructLayout(LayoutKind.Sequential)]

.

    [StructLayout(LayoutKind.Sequential)]

.

     [StructLayout(LayoutKind.Sequential)]

.

    <StructLayout(LayoutKind.Sequential)> _

.

[StructLayout(LayoutKind.Sequential, Pack=1)]

.

[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Auto)]

.

  <StructLayout(LayoutKind.Sequential, CharSet := CharSet.Auto)>

43: BITMAP
.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential, Pack=2)]

.

<StructLayout(LayoutKind.Sequential, Pack:=2)> _

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

<StructLayout(LayoutKind.Sequential)> _

48: BLOB
.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

.

    [StructLayout(LayoutKind.Sequential)]

.

  [StructLayout(LayoutKind.Sequential)]

.

  [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential, Pack=4)]

.

<StructLayout(LayoutKind.Explicit)> _

.

[<StructLayout(LayoutKind.Sequential)>]    

.

You can use `Pack': [StructLayout(LayoutKind.Sequential, Pack=4)]

.

[StructLayout(LayoutKind.Explicit)]

.

    [StructLayout(LayoutKind.Sequential, Pack=1, CharSet=CharSet.Ansi)]

.

    [StructLayout(LayoutKind.Sequential, Pack=4, CharSet=CharSet.Unicode)]

59: CAUUID
.

[StructLayout(LayoutKind.Sequential)]

.

[StructLayout(LayoutKind.Sequential)]

.

<StructLayout(LayoutKind.Sequential)> _

Cut off search results after 60. Please refine your search.


 
Access PInvoke.net directly from VS: