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Search Results for "IDANI_" in [All]

user32

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IDANI_

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Only the IDANI_CAPTION constant will result in any animation. Any other constants have not been implemented on any Windows platform!

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Since only IDANI_CAPTION is implemented, to get the effect of IDANI_OPEN, simply swap the lprcFrom and lprcTo rectangles, but still specify the IDANI_CAPTION constant.

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    public const System.Int32 IDANI_OPEN = 1;

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    public const System.Int32 IDANI_CAPTION = 3;

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        DrawAnimatedRects(form.Handle, IDANI_CAPTION, ref to, ref from);

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        DrawAnimatedRects(form.Handle, IDANI_CAPTION, ref from, ref to);

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    static const int IDANI_OPEN = 1;

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    static const int IDANI_CAPTION = 3;

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        DrawAnimatedRects(this->Handle.ToInt32(), IDANI_CAPTION, to, from);

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        DrawAnimatedRects(this->Handle.ToInt32(), IDANI_CAPTION, from, to);

Constants

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Summary
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public const Int32 IDANI_OPEN = 1;

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public const Int32 IDANI_CAPTION = 3;


 
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