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Search Results for "CharSet" in [All]

comctl32

.

    <DllImport("user32.dll", CharSet:=CharSet.Auto)> _

.

[DllImport("comctl32.dll", CharSet = CharSet.Auto)]

.

<DllImport("comctl32.dll", CharSet := CharSet.Auto)> _

.

[DllImport("comctl32.dll", CharSet = CharSet.Auto)]

.

<DllImport("comctl32.dll", CharSet := CharSet.Auto)> _

.

[DllImport("comctl32.dll", CharSet = CharSet.Auto)]

.

<DllImport("comctl32.dll", CharSet := CharSet.Auto)> _

.

[DllImport("comctl32.dll", CharSet = CharSet.Auto)]

.

<DllImport("comctl32.dll", CharSet := CharSet.Auto)> _

.

[DllImport("comctl32.dll", CharSet = CharSet.Auto)]

.

<DllImport("comctl32.dll", CharSet := CharSet.Auto)> _

.

[DllImport("comctl32.dll", CharSet = CharSet.Auto)]

.

<DllImport("comctl32.dll", CharSet := CharSet.Auto)> _

.

[DllImport("comctl32.dll", CharSet = CharSet.Unicode, PreserveSig = true)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode, Pack = 1)]

.

    [DllImport(@"comctl32.dll", CharSet = CharSet.Unicode, PreserveSig = false)]

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[DllImport("comctl32.dll", ExactSpelling=true, CharSet = CharSet.Unicode)]

.

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]

faultrep

.

[DllImport("faultrep.dll", SetLastError=true, CharSet=CharSet.Unicode)]

.

    [DllImport("faultrep.dll", CharSet=CharSet.Unicode)]

mscorsn

.

[DllImport("mscoree.dll", CharSet=CharSet.Unicode, ExactSpelling=true, PreserveSig=false)]

ws2_32

.

    [DllImport("ws2_32.dll", CharSet = CharSet.Unicode, SetLastError = true)]

.

    [DllImport("Ws2_32.dll", CharSet = CharSet.Unicode, EntryPoint = "InetNtopW")]

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    [DllImport("Ws2_32.dll", CharSet = CharSet.Unicode, EntryPoint = "InetNtopW")]

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    [DllImport("Ws2_32.dll", CharSet = CharSet.Ansi)]

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    <DllImport("Ws2_32.dll", CharSet := CharSet.Ansi)>

.

    [DllImport("Ws2_32.dll", CharSet = CharSet.Ansi)]

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   <System.Runtime.InteropServices.DllImport("ws2_32.dll", CharSet:=System.Runtime.InteropServices.CharSet.Ansi, SetLastError:=True)>

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    [DllImport("Ws2_32.dll", CharSet = CharSet.Unicode, EntryPoint = "InetPtonW")]

.

    [DllImport("Ws2_32.dll", CharSet = CharSet.Unicode, EntryPoint = "InetPtonW")]

.

    [DllImport("ws2_32.dll", CharSet = CharSet.Unicode, SetLastError = true)]

.

    [DllImport("Ws2_32.dll", CharSet = CharSet.Unicode, EntryPoint = "WSAAddressToStringW")]

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    [DllImport("Ws2_32.dll", CharSet = CharSet.Unicode, EntryPoint = "WSAAddressToStringW")]

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[DllImport("ws2_32.dll",CharSet = CharSet.Auto, SetLastError=true)]

.

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]

.

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]

.

    [DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

.

[DllImport("ws2_32.dll", CharSet = CharSet.Auto)]

.

[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError=true)]

.

[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError=true)]

.

[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError=true)]

.

[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError=true)]

.

  [DllImport("ws2_32.dll", CharSet = CharSet.Unicode, SetLastError = true, CallingConvention = CallingConvention.StdCall)]

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[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError=true)]

.

              CharSet = CharSet.Unicode,

misc

.

Discovered DISPLAY_DEVICE struct defined with CharSet=CharSet.Ansi. Works much better on Win7 with CharSet=CharSet.Auto. Suspect this is also true of a number of other structs and Win7 predecessors.

winhttp

.

[DllImport("winhttp.dll", SetLastError = true, CharSet = CharSet.Unicode)]

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[DllImport("winhttp.dll", SetLastError = true, CharSet = CharSet.Unicode)]

Enums

.

    SetLastError = true, ExactSpelling = true, CharSet = CharSet.Unicode)]

.

    SetLastError = true, ExactSpelling = true, CharSet = CharSet.Unicode)]

setupapi

.

<DllImport("cfgmgr32.dll", SetLastError:=True, CharSet:=CharSet.Unicode)> _

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    [DllImport("setupapi.dll", CharSet = CharSet.Auto)]

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[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

    CharSet:=CharSet.Unicode, _

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[DllImport(@"setupapi.dll", CharSet=CharSet.Auto, SetLastError = true)]

.

[DllImport(@"setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

  <DllImport("setupapi.dll", CharSet:=CharSet.Auto, SetLastError:=True)> _

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    [DllImport(@"setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

    [DllImport(@"setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto)]     // 2nd form uses an Enumerator only, with null ClassGUID

.

    CharSet:=CharSet.Unicode, _

.

    CharSet:=CharSet.Unicode, _

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[DllImport("setupapi.dll", SetLastError = true, CharSet = CharSet.Auto)]

.

[DllImport(@"setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

    CharSet:=CharSet.Unicode, _

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[DllImport("Setupapi", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", SetLastError = true, CharSet = CharSet.Auto)]

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[DllImport("setupapi.dll", SetLastError = true, CharSet = CharSet.Auto)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

.

[DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]

shell32

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<DllImport("shell32.dll", CharSet:=CharSet.Auto)> _

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[DllImport("shell32.dll", CharSet=CharSet.Auto)]

.

<DllImport("shell32.dll", CharSet:=CharSet.Auto)> _

.

    [DllImport("Shell32", CharSet=CharSet.Auto)]

.

    <DllImport("shell32.dll", CharSet:=CharSet.Auto)> _

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[DllImport("Kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]

.

<DllImport("shell32.dll", SetLastError:=True, CharSet:=CharSet.Unicode)> _

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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

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