[DllImport("user32.dll")]
static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X,
int Y, int cx, int cy, uint uFlags);
<DllImport("user32.dll", SetLastError:=True)> _
Private Shared Function SetWindowPos(ByVal hWnd As IntPtr, _
ByVal hWndInsertAfter As IntPtr, _
ByVal X As Integer, _
ByVal Y As Integer, _
ByVal cx As Integer, _
ByVal cy As Integer, _
ByVal uFlags As UInt32) As Boolean
End Function
Declare Auto Function SetWindowPos Lib "user32" (ByVal hWnd As IntPtr, _
ByVal hWndInsertAfter As IntPtr, _
ByVal X As Integer, _
ByVal Y As Integer, _
ByVal cx As Integer, _
ByVal cy As Integer, _
ByVal uFlags As UInteger) As Boolean
static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
static readonly IntPtr HWND_NOTOPMOST = new IntPtr(-2);
static readonly IntPtr HWND_TOP = new IntPtr(0);
static readonly IntPtr HWND_BOTTOM = new IntPtr(1);
ReadOnly HWND_BOTTOM As New IntPtr(1)
ReadOnly HWND_NOTOPMOST As New IntPtr(-2)
ReadOnly HWND_TOP As New IntPtr(0)
ReadOnly HWND_TOPMOST As New IntPtr(-1)
// Values for the uFlags parameter
//From winuser.h
const UInt32 SWP_NOSIZE = 0x0001;
const UInt32 SWP_NOMOVE = 0x0002;
const UInt32 SWP_NOZORDER = 0x0004;
const UInt32 SWP_NOREDRAW = 0x0008;
const UInt32 SWP_NOACTIVATE = 0x0010;
const UInt32 SWP_FRAMECHANGED = 0x0020; /* The frame changed: send WM_NCCALCSIZE */
const UInt32 SWP_SHOWWINDOW = 0x0040;
const UInt32 SWP_HIDEWINDOW = 0x0080;
const UInt32 SWP_NOCOPYBITS = 0x0100;
const UInt32 SWP_NOOWNERZORDER = 0x0200; /* Don't do owner Z ordering */
const UInt32 SWP_NOSENDCHANGING = 0x0400; /* Don't send WM_WINDOWPOSCHANGING */
HWND_TOP will bring a window to the front of the Z-Order only if the thread is in the foreground. Otherwise it will bring the window to the front of the thread's Z-order.
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