[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers,
uint vk);
Public Declare Function RegisterHotKey Lib "user32" Alias "RegisterHotKey" (ByVal hwnd As Long, ByVal id As Long, ByVal fsModifiers As Long, ByVal vk As Long) As Long
Declare Auto Function registerhotkey Lib "user32.dll" (Byval handle As IntPtr, ByVal id As Integer, ByVal fsModifier As Integer, ByVal vk As Integer) As Integer
None.
None.
Please add some!
// c#
public class WindowsShell
{
#region fields
public static int MOD_ALT = 0x1;
public static int MOD_CONTROL = 0x2;
public static int MOD_SHIFT = 0x4;
public static int MOD_WIN = 0x8;
public static int WM_HOTKEY = 0x312;
#endregion
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vlc);
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private static int keyId;
public static void RegisterHotKey(Form f, Keys key)
{
int modifiers = 0;
if ((key & Keys.Alt) == Keys.Alt)
modifiers = modifiers | WindowsShell.MOD_ALT;
if ((key & Keys.Control) == Keys.Control)
modifiers = modifiers | WindowsShell.MOD_CONTROL;
if ((key & Keys.Shift) == Keys.Shift)
modifiers = modifiers | WindowsShell.MOD_SHIFT;
Keys k = key & ~Keys.Control & ~Keys.Shift & ~Keys.Alt;
Func ff = delegate()
{
keyId = f.GetHashCode(); // this should be a key unique ID, modify this if you want more than one hotkey
RegisterHotKey((IntPtr)f.Handle, keyId, modifiers, (int)k);
};
f.Invoke(ff); // this should be checked if we really need it (InvokeRequired), but it's faster this way
}
private delegate void Func();
public static void UnregisterHotKey(Form f)
{
try
{
Func ff = delegate()
{
UnregisterHotKey(f.Handle, keyId); // modify this if you want more than one hotkey
};
f.Invoke(ff); // this should be checked if we really need it (InvokeRequired), but it's faster this way
}
catch (Exception ex)
{
Debug.WriteLine(ex.ToString());
}
}
}
public partial class Form1 : Form, IDisposable
{
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
Keys k = Keys.A | Keys.Control;
WindowsShell.RegisterHotKey(this, k);
}
// CF Note: The WndProc is not present in the Compact Framework (as of vers. 3.5)! please derive from the MessageWindow class in order to handle WM_HOTKEY
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
if (m.Msg == WindowsShell.WM_HOTKEY)
this.Visible = !this.Visible;
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
WindowsShell.UnregisterHotKey(this);
}
}
The ManagedWindowsApi project (http://mwinapi.sourceforge.net) provides a
Hotkey class to register global hotkeys.