[DllImport("user32.dll")]
static extern bool DrawAnimatedRects(IntPtr hwnd, int idAni,
[In] ref RECT lprcFrom, [In] ref RECT lprcTo);
Only the IDANI_CAPTION constant will result in any animation. Any other constants have not been implemented on any Windows platform!
Since only IDANI_CAPTION is implemented, to get the effect of IDANI_OPEN, simply swap the lprcFrom and lprcTo rectangles, but still specify the IDANI_CAPTION constant.
Please add some!
Do you know one? Please contribute it!