[DllImport("secur32.dll", SetLastError = false)]
private static extern uint LsaFreeReturnBuffer(IntPtr buffer);
[DllImport("Secur32.dll", SetLastError = false)]
private static extern uint LsaEnumerateLogonSessions(out UInt64 LogonSessionCount, out IntPtr LogonSessionList);
[DllImport("Secur32.dll", SetLastError = false)]
private static extern uint LsaGetLogonSessionData(IntPtr luid, out IntPtr ppLogonSessionData);
[StructLayout(LayoutKind.Sequential)]
private struct LSA_UNICODE_STRING
{
public UInt16 Length;
public UInt16 MaximumLength;
public IntPtr buffer;
}
[StructLayout(LayoutKind.Sequential)]
private struct LUID
{
public UInt32 LowPart;
public UInt32 HighPart;
}
[StructLayout(LayoutKind.Sequential)]
private struct SECURITY_LOGON_SESSION_DATA
{
public UInt32 Size;
public LUID LoginID;
public LSA_UNICODE_STRING Username;
public LSA_UNICODE_STRING LoginDomain;
public LSA_UNICODE_STRING AuthenticationPackage;
public UInt32 LogonType;
public UInt32 Session;
public IntPtr PSiD;
public UInt64 LoginTime;
public LSA_UNICODE_STRING LogonServer;
public LSA_UNICODE_STRING DnsDomainName;
public LSA_UNICODE_STRING Upn;
}
private enum SECURITY_LOGON_TYPE : uint
{
Interactive = 2, //The security principal is logging on interactively.
Network, //The security principal is logging using a network.
Batch, //The logon is for a batch process.
Service, //The logon is for a service account.
Proxy, //Not supported.
Unlock, //The logon is an attempt to unlock a workstation.
NetworkCleartext, //The logon is a network logon with cleartext credentials.
NewCredentials, // Allows the caller to clone its current token and specify new credentials for outbound connections.
RemoteInteractive, // A terminal server session that is both remote and interactive.
CachedInteractive, // Attempt to use the cached credentials without going out across the network.
CachedRemoteInteractive, // Same as RemoteInteractive, except used internally for auditing purposes.
CachedUnlock // The logon is an attempt to unlock a workstation.
}
Declare Function LsaGetLogonSessionData Lib "secur32.dll" (TODO) As TODO
None.
Do you know one? Please contribute it!
None.
Please add some!
DateTime systime = new DateTime(1601, 1, 1, 0, 0, 0, 0); //win32 systemdate
UInt64 count;
IntPtr luidPtr = IntPtr.Zero;
LsaEnumerateLogonSessions(out count, out luidPtr); //gets an array of pointers to LUIDs
IntPtr iter = luidPtr; //set the pointer to the start of the array
for (ulong i = 0; i < count; i++) //for each pointer in the array
{
IntPtr sessionData;
LsaGetLogonSessionData(iter, out sessionData);
SECURITY_LOGON_SESSION_DATA data = (SECURITY_LOGON_SESSION_DATA)Marshal.PtrToStructure(sessionData, typeof(SECURITY_LOGON_SESSION_DATA));
//if we have a valid logon
if (data.PSiD != IntPtr.Zero)
{
//get the security identifier for further use
System.Security.Principal.SecurityIdentifier sid = new System.Security.Principal.SecurityIdentifier(data.PSiD);
//extract some useful information from the session data struct
string username = Marshal.PtrToStringUni(data.Username.buffer).Trim(); //get the account username
string domain = Marshal.PtrToStringUni(data.LoginDomain.buffer).Trim(); //domain for this account
string authpackage = Marshal.PtrToStringUni(data.AuthenticationPackage.buffer).Trim(); //authentication package
SECURITY_LOGON_TYPE secType = (SECURITY_LOGON_TYPE)data.LogonType;
DateTime time = systime.AddTicks((long)data.LoginTime); //get the datetime the session was logged in
//do something with the extracted data, ie, add to a display control....
listBox1.Items.Add("User: " + username + " *** Domain: " + domain + " *** Login Type: (" + data.LogonType + ") " + secType.ToString() +" *** Login Time: "+time.ToLocalTime().ToString());
}
iter = (IntPtr)((int)iter + Marshal.SizeOf(typeof(LUID))); //move the pointer forward
LsaFreeReturnBuffer(sessionData); //free the SECURITY_LOGON_SESSION_DATA memory in the struct
}
LsaFreeReturnBuffer(luidPtr); //free the array of LUIDs