[DllImport("kernel32", SetLastError=true, CharSet = CharSet.Unicode)]
static extern IntPtr LoadLibrary(string lpFileName);
<DllImport("kernel32.dll", SetLastError:=True)> _
Public Shared Function LoadLibraryA(ByVal lpFileName As String) As IntPtr
End Function
Private Declare Function LoadLibraryA Lib "kernel32" (ByVal lpFileName As String) As IntPtr
[DllImport("KERNEL32.DLL", CharSet=CharSet::Auto, EntryPoint="LoadLibrary")]
static IntPtr LoadLibrary(String^ lpFileName);
None.
None.
Please add some!
private void ReadFile(ReadFileCallbackDelegate cb) {
hExe = LoadLibrary(mFileName);
if (hExe == IntPtr.Zero) {
throw new ApplicationException("Cannot open " + mFileName);
}
GCHandle gch = GCHandle.Alloc(mFiles); //convert object to handle
if (EnumResourceNames(hExe, "FILE", cb, (IntPtr)gch) == false) {
gch.Free();
throw new ApplicationException("Error reading files in the installer");
}
gch.Free();
}
Do you know one? Please contribute it!