/* Reads data from a console input buffer and removes it from the buffer. */
[DllImport("kernel32.dll", EntryPoint = "WriteConsoleInputW", CharSet = CharSet.Unicode, SetLastError = true)]
internal static extern BOOL WriteConsoleInput(
IntPtr hConsoleInput,
[MarshalAs(UnmanagedType.LPArray), In] INPUT_RECORD[] lpBuffer,
DWORD nLength,
out DWORD lpNumberOfEventsWritten);
None.
None.
Please add some!
Please add some!
Do you know one? Please contribute it!