[DllImport("kernel32.dll")]
static extern bool SetSystemTime(ref SYSTEMTIME time);
<DllImport("kernel32.dll")> _
Shared Function SetSystemTime(ByRef time As SYSTEMTIME) As Boolean
End Function
Fill-in an instance of the SYSTEMTIME struct and call SetSystemTime(ref obj), where obj is the instance of your struct.
Please add some!
using System;
using System.Runtime.InteropServices;
namespace SystemDateTime
{
class Class1
{ /// <summary> This structure represents a date and time. </summary>
public struct SYSTEMTIME
{ public ushort wYear,wMonth,wDayOfWeek,wDay,
wHour,wMinute,wSecond,wMilliseconds;
}
/// <summary>
/// This function retrieves the current system date
/// and time expressed in Coordinated Universal Time (UTC).
/// </summary>
/// <param name="lpSystemTime">[out] Pointer to a SYSTEMTIME structure to
/// receive the current system date and time.</param>
[DllImport("kernel32.dll")]
public extern static void GetSystemTime(ref SYSTEMTIME lpSystemTime);
/// <summary>
/// This function sets the current system date
/// and time expressed in Coordinated Universal Time (UTC).
/// </summary>
/// <param name="lpSystemTime">[in] Pointer to a SYSTEMTIME structure that
/// contains the current system date and time.</param>
[DllImport("kernel32.dll")]
public extern static uint SetSystemTime(ref SYSTEMTIME lpSystemTime);
static void Main()
{ Console.WriteLine(DateTime.Now.ToString());
SYSTEMTIME st = new SYSTEMTIME();
GetSystemTime(ref st);
Console.WriteLine("Adding 1 hour...");
st.wHour = (ushort)(st.wHour + 1 % 24);
if (SetSystemTime(ref st) == 0)
Console.WriteLine("FAILURE: SetSystemTime failed");
Console.WriteLine(DateTime.Now.ToString());
Console.WriteLine("Setting time back...");
st.wHour = (ushort)(st.wHour - 1 % 24);
SetSystemTime(ref st);
Console.WriteLine(DateTime.Now.ToString());
Console.WriteLine("Press Enter to exit");
Console.Read();
}
}
}