[DllImport("Kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private unsafe static extern uint CreateThread(
uint* lpThreadAttributes,
uint dwStackSize,
StartThread lpStartAddress,
uint* lpParameter,
uint dwCreationFlags,
out uint lpThreadId);
None.
public delegate void StartThread();
unsafe uint StartThread(StartThread ThreadFunc, int StackSize)
{
uint a = 0;
uint* lpThrAtt = &a;
uint i = 0;
uint* lpParam = &i;
uint lpThreadID = 0;
uint dwHandle = CreateThread(null, (uint)StackSize, ThreadFunc, lpParam, 0, out lpThreadID);
if (dwHandle == 0) throw new Exception("Unable to create thread!");
return dwHandle;
}
Please add some!
[DllImport("kernel32.dll")]
static extern IntPtr CreateThread([In] ref SECURITY_ATTRIBUTES
SecurityAttributes, uint StackSize, System.Threading.ThreadStart StartFunction,
IntPtr ThreadParameter, uint CreationFlags, out uint ThreadId);
SECURITY_ATTRIBUTES
None.
Please add some!
Please add some!
Try System.Threading.Thread.Start. It doesn't give you all the control of directly calling CreateThread, (such as specifing the flags), but it will get you a vanilla thread to spin up.