struct MOUSEINPUT {
int dx;
int dy;
int mouseData;
int dwFlags;
int time;
IntPtr dwExtraInfo;
}
<StructLayout(LayoutKind.Explicit)> _
Private Structure MOUSEINPUT
Public dx As Integer
Public dy As Integer
Public mouseData As Integer
Public dwFlags As Integer
Public time As Integer
Public dwExtraInfo As IntPtr
End Structure
None.
None.