[StructLayout(LayoutKind.Sequential)]
public struct GRADIENT_TRIANGLE
{
public uint Vertex1;
public uint Vertex2;
public uint Vertex3;
public GRADIENT_TRIANGLE(uint vertex1, uint vertex2, uint vertex3)
{
this.Vertex1 = vertex1;
this.Vertex2 = vertex2;
this.Vertex3 = vertex3;
}
}
Structure GRADIENT_TRIANGLE
Public TODO
End Structure
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