RESOURCE (Constants)
Last changed: AlexanderGross-217.186.113.153

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Summary
RESOURCE* constants

C# Constants:

/* Scope */
const UInt32 RESOURCE_CONNECTED = 0x00000001;
const UInt32 RESOURCE_GLOBALNET = 0x00000002;
const UInt32 RESOURCE_REMEMBERED = 0x00000003;

/* Type */
const UInt32 RESOURCETYPE_ANY = 0x00000000;
const UInt32 RESOURCETYPE_DISK = 0x00000001;
const UInt32 RESOURCETYPE_PRINT = 0x00000002;

/* Usage */
const UInt32 RESOURCEUSAGE_CONNECTABLE = 0x00000001;
const UInt32 RESOURCEUSAGE_CONTAINER = 0x00000002;
const UInt32 RESOURCEUSAGE_RESERVED = 0x80000000;

/* Type */
const UInt32 RESOURCEDISPLAYTYPE_GENERIC = 0x00000000;
const UInt32 RESOURCEDISPLAYTYPE_DOMAIN = 0x00000001;
const UInt32 RESOURCEDISPLAYTYPE_SERVER = 0x00000002;
const UInt32 RESOURCEDISPLAYTYPE_SHARE = 0x00000003;
const UInt32 RESOURCEDISPLAYTYPE_FILE = 0x00000004;
const UInt32 RESOURCEDISPLAYTYPE_GROUP = 0x00000005;
const UInt32 RESOURCEDISPLAYTYPE_TREE = 0x0000000A;

VB Constants:

TODO