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SHOWWINDOW_FLAGS (Enums)
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C# Definition:
public enum ShowWindowCommands : uint {
/// <summary>
/// Hides the window and activates another window.
/// </summary>
SW_HIDE = 0,
/// <summary>
/// Activates and displays a window. If the window is minimized or maximized, the system restores it to its original size and position. An application should specify this flag when displaying the window for the first time.
/// </summary>
SW_SHOWNORMAL = 1,
/// <summary>
/// Activates and displays a window. If the window is minimized or maximized, the system restores it to its original size and position. An application should specify this flag when displaying the window for the first time.
/// </summary>
SW_NORMAL = 1,
/// <summary>
/// Activates the window and displays it as a minimized window.
/// </summary>
SW_SHOWMINIMIZED = 2,
/// <summary>
/// Activates the window and displays it as a maximized window.
/// </summary>
SW_SHOWMAXIMIZED = 3,
/// <summary>
/// Displays a window in its most recent size and position. This value is similar to <see cref="ShowWindowCommands.SW_SHOWNORMAL"/>, except the window is not activated.
/// </summary>
SW_SHOWNOACTIVATE = 4,
/// <summary>
/// Activates the window and displays it in its current size and position.
/// </summary>
SW_SHOW = 5,
/// <summary>
/// Minimizes the specified window and activates the next top-level window in the z-order.
/// </summary>
SW_MINIMIZE = 6,
/// <summary>
/// Displays the window as a minimized window. This value is similar to <see cref="ShowWindowCommands.SW_SHOWMINIMIZED"/>, except the window is not activated.
/// </summary>
SW_SHOWMINNOACTIVE = 7,
/// <summary>
/// Displays the window in its current size and position. This value is similar to <see cref="ShowWindowCommands.SW_SHOW"/>, except the window is not activated.
/// </summary>
SW_SHOWNA = 8,
/// <summary>
/// Activates and displays the window. If the window is minimized or maximized, the system restores it to its original size and position. An application should specify this flag when restoring a minimized window.
/// </summary>
SW_RESTORE = 9,
/// <summary>
/// Items 10, 11 and 11 existed in the VB definition but not the c# definition - so I am assuming this was a mistake and have added them here.
/// Please forgive me if this is wrong! I don't think it should have any negative impact.
/// According to what I have read elsewhere: The SW_SHOWDEFAULT makes sure the window is restored prior to showing, then activating.
/// And the 11's try to coerce a window to minimized or maximized.
/// </summary>
SW_SHOWDEFAULT = 10,
SW_FORCEMINIMIZE = 11,
SW_MAX = 11