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ACE_TYPE (Enums)
.
C# Definition:
public enum ACE_TYPE : byte
{
/// <summary>Access-allowed ACE that uses the ACCESS_ALLOWED_ACE structure.</summary>
ACCESS_ALLOWED = 0x0,
/// <summary>Access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_ACE structure.</summary>
ACCESS_ALLOWED_CALLBACK = 0x9,
/// <summary>Object-specific access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_OBJECT_ACE structure.</summary>
ACCESS_ALLOWED_CALLBACK_OBJECT = 0xB,
/// <summary>Reserved.</summary>
ACCESS_ALLOWED_COMPOUND = 0x4,
/// <summary>Object-specific access-allowed ACE that uses the ACCESS_ALLOWED_OBJECT_ACE structure.</summary>
ACCESS_ALLOWED_OBJECT = 0x5,
/// <summary>Access-denied ACE that uses the ACCESS_DENIED_ACE structure.</summary>
ACCESS_DENIED = 0x1,
/// <summary>Access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_ACE structure.</summary>
ACCESS_DENIED_CALLBACK = 0xA,
/// <summary>Object-specific access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_OBJECT_ACE structure.</summary>
ACCESS_DENIED_CALLBACK_OBJECT = 0xC,
/// <summary>Object-specific access-denied ACE that uses the ACCESS_DENIED_OBJECT_ACE structure.</summary>
ACCESS_DENIED_OBJECT = 0x6,
/// <summary>Reserved for future use. System-alarm ACE that uses the SYSTEM_ALARM_ACE structure.</summary>
SYSTEM_ALARM = 0x3,
/// <summary>Reserved for future use. System-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_ACE structure.</summary>
SYSTEM_ALARM_CALLBACK = 0xE,
/// <summary>Reserved for future use. Object-specific system-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_OBJECT_ACE structure.</summary>
SYSTEM_ALARM_CALLBACK_OBJECT = 0x10,
/// <summary>Reserved for future use. Object-specific system-alarm ACE that uses the SYSTEM_ALARM_OBJECT_ACE structure.</summary>
SYSTEM_ALARM_OBJECT = 0x8,
/// <summary>System-audit ACE that uses the SYSTEM_AUDIT_ACE structure.</summary>
SYSTEM_AUDIT = 0x2,
/// <summary>System-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_ACE structure.</summary>
SYSTEM_AUDIT_CALLBACK = 0xD,
/// <summary>Object-specific system-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_OBJECT_ACE structure.</summary>
SYSTEM_AUDIT_CALLBACK_OBJECT = 0xF,
/// <summary>Object-specific system-audit ACE that uses the SYSTEM_AUDIT_OBJECT_ACE structure.</summary>
SYSTEM_AUDIT_OBJECT = 0x7,
/// <summary>Mandatory label ACE that uses the SYSTEM_MANDATORY_LABEL_ACE structure.</summary>
SYSTEM_MANDATORY_LABEL = 0x11
}